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Holy Potatoes! We’re In Space?!

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Recruit a crew, use resources to craft a potato-sackful of weapons and build your ship up from a bucket of bolts to something truly spud-tacular! Venture into the vastness of a vegetable universe, but watch out for the wrath of the Eclipse - in space, no-one can hear you steam! Offline single player Uses DUALSHOCK 4 vibration function. Full of silly pop culture references, engaging and light turn-based combat, and providing ample opportunity for choosing how to improve your ship and crew, Holy Potatoes! We're in Space?! Is generally a good time if you're looking for casual-ish strategy. Get Holy Potatoes! We're In Space?!, Strategy game for PS4 console from the official PlayStation website. Explore Holy Potatoes! We're In Space?! Game detail, demo, images, videos, reviews. We're in Space?! General Discussions Topic Details. Apr 21, 2017 @ 8:01am I'm stuck I'm in the first chapter, learning how to play. I finished the missions, but I have 0 Sols left, which forces me into a fight I can't win. I try retreating, but it always fails.

And beyond!

We're in Space?! Is ostensibly a sequel to Holy Potatoes!A Weapon Shop?!, but that isn't the first game that springs to mind upon playing it. Yes, this is another isometric mid-core strategy-management game from Daylight Studios, and it's set in the same anthropomorphic vegetable universe.

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iOS + Android
Potatoes!
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Space travel is addictive. That's why we can't peel ourselves away from Holy Potatoes! We're In Space?!

It's not exactly a chip off the old block when it comes to space adventures, instead it's a brand new buttery mash of its own creation.

Boil ‘em, mash ‘em, stick ‘em in space, Holy Potatoes is a great game and we've got some fresh tips right here to help you with combat, so get ready to dominate space itself.

Read on for everything you need to know about space combat.

We’re

No guns = no pain

So you're facing off against an enemy. They have a weak hull, which shouldn't take too long to shoot through the shields and take the whole ship down. Sounds easy, right?

Well in the meantime you'll have to deal with their weapon fire, which honestly becomes problematic very quickly indeed. So the solution, of course, is to take their guns away entirely.

Shoot down the guns first and they'll only be able to ram your ship at best, which means you can at least focus your shield on your hull.

Shielding what's most important

You'll need to shift your shields around during battle in order to protect important parts of the ship. For example, if your guns are damaged then you might want to protect them instead of your hull, if doing damage is important to you.

The hull is incredibly important though, and as such you should make sure it's well protected. Making sure guns are okay is one thing, but if it puts your hull at risk it's too much danger, frankly.

Remember that if guns go down the crew member manning them will need treatment, in addition to crafting new weapons, but if the hull goes down that's everything. Make sure to evacuate before that point.

Holy Potatoes! We’re In Space?!

Guns are temporary

As we've said, guns don't last forever. If you get your guns shot off of you in battle, they're gone, and the crew member is in the treatment centre to deal with the trauma.

As such you're going to need to make sure that if you're guns go down you'll have replacements when you return to the ship, or can craft replacements quickly.

Of course your crew member will be down too, as we've said, so having extra crew members aboard ready to take their place in case a boss battle or something comes along is a good measure.

Showing mercy

It's tempting to just blast enemies to hell every single time, but actually you might be better off letting them live.

Holy Potatoes We're In Space Wiki

After you've destroyed the enemies' guns they'll actually let you know that they're willing to retreat and pay you a tidy sum in order to let them get away. This will be visible at the beginning of your turn in the bottom right corner of the screen, next to the enemy character portrait.

You might get better rewards for taking the enemy down entirely, but it's a good place to end the battle, especially since the enemy might ram your ship for additional damage, or they might escape before you can even finish them off.

Know when to go

Just like how the enemies know when to escape, you should know when you leave too.

If your hull has taken serious damage or you shields are down, it's best to just get out of there immediately.

Same goes if you want to protect your guns. If they're damaged and you want to keep them, you've got to get out immediately.

Space?!
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Space travel is addictive. That's why we can't peel ourselves away from Holy Potatoes! We're In Space?!

It's not exactly a chip off the old block when it comes to space adventures, instead it's a brand new buttery mash of its own creation.

Boil ‘em, mash ‘em, stick ‘em in space, Holy Potatoes is a great game and we've got some fresh tips right here to help you with combat, so get ready to dominate space itself.

Read on for everything you need to know about space combat.

No guns = no pain

So you're facing off against an enemy. They have a weak hull, which shouldn't take too long to shoot through the shields and take the whole ship down. Sounds easy, right?

Well in the meantime you'll have to deal with their weapon fire, which honestly becomes problematic very quickly indeed. So the solution, of course, is to take their guns away entirely.

Shoot down the guns first and they'll only be able to ram your ship at best, which means you can at least focus your shield on your hull.

Shielding what's most important

You'll need to shift your shields around during battle in order to protect important parts of the ship. For example, if your guns are damaged then you might want to protect them instead of your hull, if doing damage is important to you.

The hull is incredibly important though, and as such you should make sure it's well protected. Making sure guns are okay is one thing, but if it puts your hull at risk it's too much danger, frankly.

Remember that if guns go down the crew member manning them will need treatment, in addition to crafting new weapons, but if the hull goes down that's everything. Make sure to evacuate before that point.

Guns are temporary

As we've said, guns don't last forever. If you get your guns shot off of you in battle, they're gone, and the crew member is in the treatment centre to deal with the trauma.

As such you're going to need to make sure that if you're guns go down you'll have replacements when you return to the ship, or can craft replacements quickly.

Of course your crew member will be down too, as we've said, so having extra crew members aboard ready to take their place in case a boss battle or something comes along is a good measure.

Showing mercy

It's tempting to just blast enemies to hell every single time, but actually you might be better off letting them live.

Holy Potatoes We're In Space Wiki

After you've destroyed the enemies' guns they'll actually let you know that they're willing to retreat and pay you a tidy sum in order to let them get away. This will be visible at the beginning of your turn in the bottom right corner of the screen, next to the enemy character portrait.

You might get better rewards for taking the enemy down entirely, but it's a good place to end the battle, especially since the enemy might ram your ship for additional damage, or they might escape before you can even finish them off.

Know when to go

Just like how the enemies know when to escape, you should know when you leave too.

If your hull has taken serious damage or you shields are down, it's best to just get out of there immediately.

Same goes if you want to protect your guns. If they're damaged and you want to keep them, you've got to get out immediately.


Holy Potatoes We're In Space Review

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Holy Potatoes! We're in Space?! is a turn-based exploration game which'll make you think twice about eating your veg




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